I am getting the following errors when I try to use the graphics offloading capabilities of the v16 compiler.
GFX(17:12:12): WARNING: gfx-binary is not found
GFX(17:12:12): WARNING: trying to load .isa file
GFX(17:12:12): ERROR: Can't find .isa file
GFX(17:12:12): FATAL ERROR: can't initialize gfx program
I am using Visual Studio 2015. My .exe is a .NET app which calls a managed DLL, which is linked with my native code compiled with the Intel compiler and which contains the offload code. It works if I do not offload to the GPU. It also works if I just create a simple .exe that is only an Intel C++ project with offloaded code.
Is there any technical information about how the graphics offloading works at runtime, what is linked in, what I can do to dump info on the DLL, etc. All the docs I can find online are very high level and superficial with regards to actual runtime behavior.